Semi-functional port of minecraft preclassic to js using noa.
  • TypeScript 77.5%
  • SCSS 12.6%
  • HTML 5.6%
  • JavaScript 4.3%
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README.md Update README.md 2024-07-08 15:13:19 -04:00

noa-mc

Semi-functional port of minecraft preclassic to js using noa.

Play here!

Mobile

DISCLAIMER

I DO NOT OWN ANY OF THESE ASSETS

I AM NOT AFFILIATED WITH MOJANG IN ANY WAY

ASSETS © MOJANG AB


Q & A

  • What devices have you tested this on?

    • Firefox on iOS 12 (equivalent to safari 12)
    • Firefox on Windows 10 (v95)
    • Occasionally using Chrome on Windows 10 (v93)
    • If something doesn't work right (blank page, console errors, etc) make an issue with your device and browser version/name.

  • Why did you make this?

    • I wanted to make something better than the official classic port. The controls are kinda weird and it's prone to bugs.

  • Is this against Mojang's Terms?

    • No, i'm following everything here.
    • This is not for a commercial use.
    • I'm not making money off of this.
    • I'm not giving away copies of Minecraft.
    • I'm not "letting other people get access to anything we've made in a way that is unfair or unreasonable" as far as i know.
    • I'm not misleading anyone into thinking this is official.
    • I'm not damaging Mojang's brand as far as i know.

Changelog

v0.5.4

  • Fixed mobile detection for iPads.
  • Added query parameter to force mobile mode.

v0.5.3

  • Fixed tooltip rendering bug.
  • Made items "magnet" toward you if you are close enough.
  • Added sprinting when you hold shift.

v0.5.2

  • Added tooltips on items.

v0.5.1

  • Fixed inventory rendering bug.

v0.5.0

  • Added settings page with sensitivity slider.
  • Added save game button.
  • The world and inventory now save in localStorage.

v0.4.1

  • Removed slabs, they were glitchy.
  • Fixed flower render bug.
  • Added border that you can't pass or place past.

v0.4.0

  • Blocks drop proper things now.
  • Added unobtainable oak slabs.

v0.3.3

  • Trees generate naturally.

v0.3.2

  • Limited jumps to 3.

v0.3.1

  • Fixed mobile hotbar.
  • Made item count numbers resize with hotbar.

v0.3.0

  • You can now move items around in your inventory.

v0.2.1

  • You can no longer place blocks inside your character's space.

v0.2.0

  • Made the inventory and hotbar functional.
  • Added functional item counts.

v0.1.3

  • Made items bigger.
  • Added inventory screen.

v0.1.2

  • Added flowers.
  • Added random flower generation.
  • Fixed mobile block breaking.
  • Blocks now drop items that disappear when you collide with them.

v0.1.1

  • Added ore, tnt, metal, and more blocks.

v0.1.0

  • Added pause menu.

v0.0.9

  • Fixed hotbar clicking on mobile.
  • Added proper mobile placing/breaking
  • Add inventory button.
  • Added hotbar scale modification.
  • Made hotbar smaller for mobile.

v0.0.8

  • Fixed inventory updating in chrome.
  • Switched to esbuild.
  • Switched to typescript.
  • Combined clean/build-assets files.

v0.0.7

  • Added 3d renders to hotbar.
  • Fixed break particle sampling.
  • Pickblock updates current hotbar slot.
  • Inventory updates current hotbar slot.

v0.0.6

  • Increased gravity.
  • Added working hotbar.

v0.0.5

  • Added more blocks.
  • Revamped block creation system.
  • Added autojump for touch mode.
  • Added sapling-type blocks.
  • Fixed break textures being upside-down.

v0.0.4

  • Hopefully fixed mobile resizing bug.
  • Increased touch mode sensitivity.
  • Added block choose menu.

v0.0.3

  • Added mobile control pad.
  • Fixed mobile scrolling.
  • Added temporary button to force touch mode.
  • Added blockpick.

v0.0.2

  • Added hold-to-mine.
  • Added hold-to-place based on the PreciseBlockPlacing mod.
  • Increased camera sensitivity.

v0.0.1

  • Initial release.